![]() I think I'll be carried by the current if I jump in. The water is rushing pretty strongly in there. ![]() I like to envision Keith taking on a Jar Jar-esque accent for this line rather than it simply being more shoddy proofreading. I'd like to get on with the actual point of the ruins but Keith is once again distracted by running water despite the fact we have just established that water now runs in here. You can also drink from the artificial river this has created, which is a lovely act of mercy else Thirst would be a pretty huge issue while we're in here because the following section takes a very long time. Oh, so that's where the conduit by the lake connects to. Some amount of boring prepratory stuff later and I head off back over the lake to the ancient ruins once more. No problem, it was nice to see more of the island! Wanted to show off the rest of the area first. ![]() Just like that, we're instantly teleported back to the cave which is why I didn't do this at first opportunity. Nice, a positive result for our relationship score as well as a decent Energy boost, which we won't really need but it's there. Apparently my way of thinking is too prudish for this game because I just assumed it wouldn't work previously. I don't actually know what all of these options do because this is the first playthrough where it occurred to me to try and make them get in together. Going back across the lake, I kinda expected the two to have something to say to each other during the cruise but they both just stand there in awkward silence for half a minute.Ĭhoice 1: Why don't you go in, I'll go away for a little while?Ĭhoice 2: I'm going to go in, can you go away? This just means I need to take the long way around the jungle but it's kind of a pain. ![]() Skye, in service to nothing but wasting my time, will not walk through the swamp. Immediately on waking up I grab Skye and leg it to the jungle. Unfortunately, they've fallen into a state of disuse due to having nobody played this game for some considerable length of time. Part 5: Days 21-23: Beyond The Ruins Last time on Missing in Cerulean, we discovered some ancient block pushing puzzles. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |